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Singapore Institute of Technology (SIT)

Singapore Institute of Technology (SIT) is Singapore’s university of applied learning. SIT's vision is to be a leader in innovative learning by integrating learning, industry and community. Its mission is to nurture and develop individuals who build on their interests and talents to impact society in meaningful ways.



SIT offers applied degree programmes targeted at growth sectors of the economy with a unique pedagogy that integrates work and study. SIT’s degree programmes feature an eight to 12-month Integrated Work Study Programme (IWSP) which exemplifies the best of university-industry collaboration.



Since its establishment in 2009, SIT has grown from its inaugural batch of 500 students in 10 degree programmes to over 5,000 students in 44 degree programmes from across SIT and 10 overseas university partners. These degree programmes are grouped into five clusters – Engineering (ENG), Chemical Engineering and Food Technology (CEFT), Infocomm Technology (ICT), Health and Social Sciences (HSS), as well as Design and Specialised Businesses (DSB).



SIT also aims to cultivate in its students four distinctive traits, or the SIT-DNA, which will prepare them to be ‘thinking tinkerers’, who are ‘able to learn, unlearn and relearn’, be ‘catalysts for transformation’ and finally, become ‘grounded in the community’.
 
Digital Art and Animation, BFA
Programme Overview
The BFA in Digital Art and Animation programme offers comprehensive education in the technique, processes, and tools that professional artists use to create art assets for games, animated films, and other digital media. Rather than simply teaching students how to use current software, this programme focuses on developing foundational skills that remain valuable and useful regardless of the technology or medium. Graduates of this programme have the ability to produce powerful affecting imagery in a professional studio environment.

Curriculum
Students who successfully complete the BFA in Digital Art and Animation programme possess the following:

  • Extensive production experience, in both 2D and 3D animation, as well as an area of greater focus that enables students to target a specific sector of the industry according to their interests and abilities.
  • Excellent drawing skills, including a mastery of perspective, shading, drawing from observation, figure drawing, value, color and composition.
  • Strong storytelling abilities, including visual storytelling, literary traditions, story through dialogue, story through acting and cinematic conventions.
  • Familiarity with modern studio processes, including the ability to use current tools and software, as well as the ability to learn new software while maintaining a strict production schedule.
  • Professional work habits, including and understanding of how to maintain and continually enhance their craft throughout their career, as well as the ability to utilize and integrate professional criticism into their work.

Career Opportunities

This programme prepares students for careers in digital art and digital 3D animation, digital 2D animation and video game or animation pre-production. Possible job titles include:

  • Character Animator
  • Concept Artist
  • Illustrator
  • Storyboard Artist

Learn more about DigiPen's Bachelor of Fine Arts in Digital Art and Animation.

(DigiPen Institute of Technology)